Leader · Designer · Researcher
Leadership is pressure and release. Pressure creates the conditions for great work. Release creates the conditions for great people. Get the balance wrong and you get neither.
Each made the other necessary.
Selected Work
When I joined Genesys, UX Research didn't exist. There was no function, no practice, and no shared vocabulary for what research was supposed to do inside a product organization. I treated it the way I treat any design problem: start with what the system needs to do, then build backward to the structure that makes it possible.
What the organization needed was a research function that could change how decisions got made, not just answer questions when asked. Those are different things, and building for both at the same time shaped every structural choice: a team distributed across time zones, management tracks that supported real career growth, an education program that raised the floor across the whole organization, and governance infrastructure that made compliance a non-issue rather than a recurring negotiation.
Once the organization could stand on its own, I turned to the harder problem. Embedding researchers directly into product design teams dissolved the service-model dynamic that had always been research's ceiling. A new analytics and measurement practice added the quantitative layer the organization had never had. Structure was the design. Where research sits determines what research can do.
0 → 20 researchers · embedded in design · quantitative practice builtIn 2017, blockchain was moving faster than anyone's ability to understand who was using it or why. ConsenSys was scaling from 8 to 80 UX professionals in a remote-first, globally distributed organization, and the research function I was building had to keep pace with a product landscape that was genuinely being invented in real time.
The challenge wasn't just the absence of methodology. It was that standard research assumptions — about users, about workflows, about what "good enough to ship" meant — didn't transfer cleanly to a decentralized technology still finding its own shape. I had to design a research system that gave people the tools to do rigorous work without requiring the organization to slow down long enough to absorb them.
That system included methodology standards, participant programs, a generative research fund to explore needs that didn't have names yet, and governance built to operate across international borders. The goal wasn't to impose structure. It was to build something that could hold its form while the ground kept moving.
8 → 80+ UX professionals · globally distributed · remote-firstAt IBM Watson Workspace, I led research into how people navigate complex digital spaces and interact with AI, at a moment when most product teams were still trying to figure out what questions to ask. The challenge wasn't just understanding behavior. It was building a research frame for experiences that had no established vocabulary yet.
My design background shaped how I approached it. I wasn't only asking what users were doing. I was asking what cognitive and spatial logic was underneath it, and what that meant for what could be designed differently. That lens is what pushed the work past observation into invention.
Four patents came out of that period, two granted and two published, covering interaction systems ranging from how collaborative moments get recognized and surfaced to how content transforms and how teams signal availability. Design training teaches you to see the gap between what exists and what could. Research gives you the evidence to close it. IBM was where I learned those two things could operate as one practice.
Outstanding Technical Achievement Award · 4 patentsRecognition